A SuperHyperNeutrosophic Statistical Model for Interaction Design in Virtual Reality Art
Keywords:
SuperHyperNeutrosophic; Virtual Reality Art; Interaction Design; Digital Media Statistics; Uncertainty Modeling; Subset-Valued Probability.Abstract
-This paper introduces a novel mathematical framework that integrates
SuperHyperUncertain and Neutrosophic statistical theories into the domain of interaction
design within virtual reality (VR) art. Building on advanced (m, n)-SuperHyperFunctions
and the subset-valued nature of Neutrosophic degrees, we develop a multi-layered
statistical system capable of modeling hyper-complex user interactions and perceptual
uncertainties in immersive digital environments. The proposed model captures nuanced
emotional and cognitive responses to VR art by employing generalized uncertainty
mappings beyond traditional [0,1] intervals, including over-, under-, and off-probabilistic
values. We present new definitions, multiple theoretical proofs, and numerical examples
that demonstrate the system’s effectiveness in representing aesthetic ambiguity and
interactive feedback in virtual spaces. This study marks the first application of
SuperHyperNeutrosophic structures to interaction design in VR art, offering a
mathematically rigorous and conceptually expansive approach to digital media analysis.
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