Painting Effects Evaluation Based on Artificial Intelligence Technology using the Triangular OverNorm

Authors

  • Honggang Zong Normal College of Jimei University, Xiamen, 361021, Fujian, China

Keywords:

Triangular OverNorm; Painting Effects; Artificial Intelligence; Multi-Criteria Decision making.

Abstract

The field of art, especially digital painting, has seen a radical change since the introduction of 
artificial intelligence (AI). As AI-generated art grows more popular, it is more important than ever 
to assess the usefulness and aesthetic appeal of these pieces. To assess painting effects using AI 
technology, this study offers a thorough framework that combines artistic sensibility with 
technical accuracy. To examine the effectiveness and impact of seven different AI-based painting 
techniques, eight assessment criteria are used. By providing insights into how machines 
understand, mimic, and possibly enhance human creativity in the visual arts, the study seeks to 
bridge the gap between computational developments and artistic interpretation. This study uses 
the multi-criteria decision-making approach (MCDM). The AROMAN method is used to rank the 
alternatives. The numerical example is provided in this study with eight criteria and seven 
alternatives. The sensitivity analysis is provided in this study to show the stability of the ranks. 
The results show the ranks of alternatives are stable in different cases. 

 

DOI: 10.5281/zenodo.15265606

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Published

2025-07-01

How to Cite

Honggang Zong. (2025). Painting Effects Evaluation Based on Artificial Intelligence Technology using the Triangular OverNorm. Neutrosophic Sets and Systems, 85, 182-197. https://fs.unm.edu/nss8/index.php/111/article/view/6237